The Nintendo Balancing Act: Can They Do It?

The Nintendo Balancing Act: Can They Do It?

Nintendo is seemingly on the road to recovery–at least in terms of the Wii U. The back-end of 2014 seems ready to usher in a big 2015 for Nintendo’s curious creation. After the success of Mario Kart 8, and the sheer positivity of their E3 direct showing, Nintendo is riding a wave of positivity with the Wii U as the surfboard.

All this new hype surrounding the Wii U, or more accurately the future of the console, does create a slight creeping worry–what about the 3DS? Nintendo spent a long time, and a lot of effort, on turning the skeptics of their 3D gaming handheld into fans. After a truly spectacular 2013, the 3DS became one of the must-own systems, breaking free of the stigma of being a pricey gimmick.

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While it remains to be seen whether or not the Wii U will go through the same transformation, Nintendo must maintain a level of focus on the 3DS. It won’t be easily accomplished, as trying to maintain the momentum of the Wii U while supporting the 3DS will be the very definition of a balancing act, but it must nevertheless be done. Nintendo has done well historically when it comes to maintaining two systems, especially consoles and handhelds. Nintendo has seemingly planted the 3DS firmly within their future plans, with a focus on Amiibo and classic Japanese franchises such as Monster Hunter and Persona.

The biggest game in Nintendo’s future release calender, for both systems, is undoubtedly Super Smash Bros. With both versions prompting positive reactions from E3, it seems both systems are already being fairly balanced. There was an initial worry that the 3DS had been overlooked during E3, but thankfully Nintendo’s reveal of Code Name: S.T.E.A.M put the worries to bed. It’s key that Nintendo maintains this balance between their systems, not allowing one to overshadow the other.

It would be understandable for Nintendo to put their time, money and effort into the Wii U. Given the system’s struggles, and Nintendo’s plummeting profits, there’s almost an expectation for Nintendo to spend the next few years dragging the Wii U into calm waters. The balancing act has already begun, and so far it’s going smoothly. Both systems boast strong line-ups going into late 2014/early 2015, with titles such as Monster Hunter 4, Bayonetta 2, Smash Bros and the surprising cult hit in the making, Splatoon. Whether or not Nintendo pulls off this finely tuned balancing act, there’s at least a light at the end of the tunnel after some rough times.

 

Sean Halliday


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