Telltale’s Walking Dead Season 2 Revealed: Clementine Is The Protagonist

Telltale’s Walking Dead Season 2 Revealed: Clementine Is The Protagonist

I was a huge fan of last years Walking Dead from Telltale. For me, it had a more captivating cast of characters than the television show and I found myself caring about them more, especially the dynamic between Lee & Clementine. So, you can probably imagine my excitement at yesterday’s reveal of Telltale’s Walking Dead: Season Two.

In the second season we see an older Clementine, and it’s mentioned that she’ll be the playable protagonist this time time around.

Spoiler For Season 1: This makes sense as Lee dies at the end of the first season in a very sad, and emotional farewell. I imagine the choice of having Clem kill Lee to stop him from turning, or leaving him to turn will have some part to play in the second season.

Either way, I eagerly await the next season of Telltale’s wonderful zombie game, and can’t wait to see where the story goes this time around as well as what my choices have caused from Season 1, and 400 Days. It’s said that the game will release it’s first episodes this year, with the releases continuing into 2014. Five episodes just like the first season. Hopefully, this season can help wash out the bad taste that 400 Days left in my mouth (which took place during the first 400 days of the outbreak).

Here’s the reveal trailer:

Justin Ross

1 Comment

  1. dee23
    May 13, 2014, 8:27 pm

    Clementine didn’t have to be the playable character for us to care about season 2. She just had to be in it. I believe making her the playable character was the worst thing telltale could have done and here’s why. All of the NPCs look to her for answers because she is us. Where this works for Lee, a 30 something year old former professor. Immersion is completely broken when the adults send a little 11 year old to search a building for supplies, Join them as back up to clear a path, by taking out zombies so the rest of the adults can follow safely or rely on her to solve puzzles and give advice on what do like she’s a marriage councillor.

    From experience I can say that I worry about Clem’s safety far less because she is under my control. I find my self worrying far more about NPCs like Sarah because she can die at any time or her survival could be determined by the choices I make as the player unIike Clem who will survive until the end of the the game as Lee had to for the story to be complete

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