Rainbow Six: Siege is a Scary Concept

Rainbow Six: Siege is a Scary Concept

Choose your loadout. Pick carefully. Pick a weapon suited to the situation. Pick items that can get the job done, gear that will make things easier. Relevant equipment. Scout the area, select a route, formulate a strategy. The joys of true tactical shooters. It’s a genre that has pretty much died out on the console. Rainbow Six: Siege isn’t going to change that.

From what was shown, Siege is more akin to a hybrid of Rainbow Six: Vegas with the pace of Call of Duty. Bullets are shrugged off, gunfire is thrown around willy nilly. This is not tactical gameplay in the slightest. The footage shown at this year’s E3 seemed to be trying its hardest to put up a ruse that there’s a heavy focus on strategy within Siege. As soon as the shooting started that ruse faded away with haste.

Rainbow-6-Patriots-3

Patriots went MIA

There’s nothing tactical about hiding behind a shield and spraying bullets into the midst of smoke, walls and flame. While the Rainbow Six franchise slowly descended into a more action-based series, there was still a slight essence of tactics to the core gameplay. While the idea of Siege is at least slightly tactical, the gameplay seems little more than yet another gun-everything-down-via-uncontrolled-fire affair.

Given the gap in the market, a true tactical shooter would be welcome with open arms. Rainbow Six is a franchise that often brings a grind and a nod from fans. Memories of Vegas and Six 2 come flooding back. These memories now long buried in the past, with no other games to go to for the same experience. The sad fact is that Siege is the closet thing to a tactical shooter on the market. The true concepts and elements of tactical gameplay continue to fade in favor of cheap thrills and big guns. Siege appears to be a sad state of the genre, but there’s still hope.

There’s still plenty of time for Ubisoft to show more gameplay of Rainbox Six: Siege. Time to show that it has more depth than the initial video indicated. Heck, even if the game included realistic difficulty settings it would at least be a step in the right direction. Don’t let Rainbow Six fall further into the saturated market of straight-up shooters. If Siege is what developers consider tactical, then that’s scary.

 

Sean Halliday


2 Comments

  1. Dirk
    June 18, 2014, 1:49 pm

    People will make assumptions based on what was shown at E3, but I think it was more along the lines of “yes, the game is still here and still in development”. Often taking time away from the real development to make something for an event like E3 is complicated and time consuming and maybe they really didn’t have enough time. If the game is just another Call of Duty then it will fail as a shooter because well we already have Call of Duty, Titanfall, Destiny, and a host of other games that people will probably spend there money on first.

    • Sean Halliday
      June 19, 2014, 12:18 am

      Well the videos are there to start discussion and general impressions. The whole video seemed far too ‘boom boom bang bang’ to be anything close to tatical.

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