Outlast: Whistleblower – Review (PC)

Outlast: Whistleblower – Review (PC)

If you didn’t read our review for Outlast on the PS4 then go take a peek over here at Sean’s article. This review is all about the DLC add-on/prequel for the game called Outlast: Whistleblower which was released on May 6th, 2014. It takes place before the original game where player’s take on the role of Waylon Park whom is the character who sends Miles Upshur (the protagonist of Outlast) an email about some odd things going on with Mount Massive Asylum which causes Miles to come investigate. Thus the title of Whistleblower as you’ve effectively just leaked a ton of secrets protected under the numerous NDAs.

The game pretty much plays exactly like the original game but uncovers just how the Mount Massive outbreak happens that we see in extreme detail during Outlast. But a point I need to drop before we dig into this review is that Whistleblower may just be scarier than the original and some more…disturbing elements.


Like the original game, you’re pretty much thrust straight away into the horrors going on behind closed doors in Mount Massive. Yet, this time you’re committed as a patient after being caught emailing secrets to Miles Upshur but eventually break out of your constraints when shit hits the fan. You soon encounter various other inmates going on killing sprees and finding out that most of the staff at the Asylum are fleeing for their lives from various figures. The most noticeable for me was what appeared to be a Doctor being drowned in a toilet from one of the inmates.

What a way to go, eh? Drowning in a toilet full of poo. Aside from poo-drowning and other various disturbing things in this DLC we also see probably the most terrifying character in both games as well as most modern horror games I’ve played and that’s the lovely cannibal, Frank Manera. He’s just really fucking spooky and every time I encountered him it just made me feel tense and put me on edge. I didn’t enjoy his encounters, and that’s just because of how eerily and uncomfortably creepy he was. He really hits you hard with the whole uneasy feeling that the original Outlast and this DLC are so good at doing. This might also stem from the fact that his weapon of choice is an electric saw and the sound of it turning on, and revving up really make you tense up and on numerous accounts made me feel a sense of dread.


But what about the minor complaints of jump-scares and sort of tedious nature of the original game? This feels a little more refined and polished in that sense. The jump-scares are few, and far between and when they do pop up they’re pretty memorable and that’s how I like it. They don’t riddle the DLC with them and the ones we do get stick with you for the entire experience. Of course it’s pretty much like the core game when you’re running from one end of the asylum to the next while baddies hunt you down and some even more insane baddies have sinister desires for your…body.

The first game had a creepy doctor, and a giant, hulking monstrosity hunting you down and I’m glad we don’t see them again and are instead graced with two more villainous characters to keep us entertained. The Cannibal, and the Groom who’s intention is all about doing stuff with your naughty bits. It’s spooky, and it sort of sticks in your head and becomes memorable. Hell, the main antagonists of the DLC are the thing that I’ll be taking away from this experience the most. They’re downright horrifying.


Outlast: Whistleblower is what the core-game should of been and felt like the first time around. Even though Outlast was a wonderful horror game, Whistleblower comes along and just blows it out of the water in terms of scares, environments, and just in general as a horror experience.

If you loved the original game then you owe it yourself to check out the DLC. It’s cheap and is well worth the entry point. I’ll sit here patiently and await for the announcement of Outlast 2. It’s got to happen right? For those of you who like number scores with their game reviews I’ll have to give Whistleblower a solid…



Justin Ross

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