It’s 2016, And I’m Still Playing The Playstation Vita
It’s 2016, and I’m still playing my Playstation Vita, but only in short bursts. For a system written off by the masses as dead, I still find time to pick it up and play. In fairness, I’ve found a number of uses for Sony’s latest handheld. One thing that has not changed is my Vita library, for the most part anyway.
With only a handful of games at hand, you’d think I’d be bored by now. Short play sessions of Wipeout: Fusion are still just as enjoyable as my first ever game. Witness the bursts of colour on screen, hearing the distinct futuristic tones of a Wipeout soundtrack, it still feels fresh. For what it is, Wipeout: Fusion is nearly the perfect handheld game. Quick and satisfying, without sacrificing any of the quality.
The Vita isn’t just for short bursts however. Persona 4: Golden drinks up so many hours to the point of becoming ridiculous. Between this and Fire Emblem: Awakening, never before have my eyes been glued to a hand held for such long periods of time. Persona 4 is a great game made brilliant depending on how deep you go into the rabbit hole. The multiple mechanics that tie together so neatly can be fully experienced in their own right.
Remastered release have played a big part in bulking both the Xbox One and PS4′s library, but they’ve also found a fair home on the Vita. Having the ability to jump into a bath and load up Snake Eater, God of War and Final Fantasy 10 (even if Tidus is awful) is a pretty sweet deal. The Vita breathes life back into these PS2 classics, making it hard to put them down. Even in 2016 I still find myself jumping back into the Metal Gear Solid HD collection, displayed across that sweet Vita screen.
Beyond video games, the Vita proves to be useful. Journeys on trains and coaches are made easier thanks to the decently priced film and tv download service on PSN. The clarity of the Vita’s screen allows viewing shows and film to feel natural, not forced. It’s a nifty little multi media device for sure, even with some awkward pocket storage.
I’m not trying to convince anyone that the Vita is dead or alive, nor am I preaching the greatness of the system. For all the quality it has, the games library never quite grew to make the most of the system. Sony’s inconsistent marketing never helped, nor did 3rd attempts to bring ‘big’ name western franchises to the system. It feels like the public image of the Vita has been ruined by it’s failures, with the success rarely mentioned.
Ask someone if they remember Call of Duty: Black Ops Declassified? Then ask if they ever played Killzone: Mercenary. The chances are they’ll chuckle about Call of Duty while looking lost and confused about Mercenary.