Could 2014 be the Vita’s Biggest Year?

Could 2014 be the Vita’s Biggest Year?

2014 is going to be a huge year for the likes of the PS4, Xbox One, 3DS, but also for the Vita. Sony’s wonderful handheld system is yet to convince the masses, but that doesn’t mean it hasn’t got great games, due to the niche nature of some of the system’s big hitters.

There’s a strong indie presence on the Vita, but unfortunately this only brings in a certain section of consumers, as previously mentioned, which leaves the Vita with a bit of a bad image for lacking titles that resonate with the average gamer. There have been attempts to draw people looking for familiar franchises in, with such examples of this being various sport titles, Assassin’s Creed, and the god-awful Call of Duty: Declassified, but they’ve not been as successful as expected.


If anything, Call of Duty: Declassified was the perfect game to sum up a lot of people’s view on the Vita–a system that struggles to get to grips with things. That being said, it’s a view that couldn’t be further from the truth. The Vita is host to a number of titles that showcase how well the system can be utilized when developers put in the effort. Killzone: Mercenary, for example, is how a first-person shooter should be done on the Vita. It had great visuals, good audio, tight controls, and solid gameplay.

One of the best examples of how the Vita can be used to its fullest potential is the fantastic Gravity Rush. The open-world adventure game used the Vita to create some truly fresh video game experiences, as well as some beautiful visuals. The game used each Vita feature to enhance the gameplay so that it flowed perfectly with a charming story and lush art style to boot. Simply put, Gravity Rush was one of the best games of 2012 and remains one of the best examples of how good the Vita can be.


The Vita has all the technology and potential to become a classic system, and 2014 could be the year it proves this. Of course, with potential comes the risk of  failure to fulfill said potential. At the end of the day, it’ll boil down to the games. Sony has seemingly embraced the Vita as a PS4 accessory in a number of nifty ways, an this could prove to be one of the Vita’s biggest selling points in the future. 2014 could be the Vita’s time to shine and bring in the masses, changing the system’s image and introducing more people to quality indie games.


Sean Halliday

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