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Was Homefront: The Revolution Sent Out To Die?

Was Homefront: The Revolution Sent Out To Die?

Fresh off reviewing Homefront: The Revolution, I’ve been pondering a few things. In January of this year, I made a prediction the game would turn out messy. Switching from numerous developers, all while a whole new generation of system came out, was never going to be a good thing. The sheer amount of time and money poured into the game with no end product, something had to give. My most recent curiosities concern the game’s release date. The original Homefront was met with mixed reception, but sold well. Its mid March release date played a major part. There was little to no form of major competition at that time. Crysis...

With Uncharted 4 Out & Over, Do We Really Need A Film Adaptation?

With Uncharted 4 Out & Over, Do We Really Need A Film Adaptation?

As a franchise, Uncharted has provided moments that force you to soak in the scene. For years now, I’ve refereed to Uncharted 2 and 3 as the accumulation of what main stream video games have aimed to be. Those experiences that rival, arguably surpass, anything cinema can offer. Uncharted 4 finds itself on the PS4, the apparent final game in the series, doing what it does best. Over the top action spliced with firefights and set pieces. Dialogue and interactions that feel natural. Stunning scenery and genuine sense of exploration. Uncharted does it all wonderfully, doing everything it set out to achieve. If there’s one thing that Uncharted 4 confirms,...

Dated, Buggy & Boring – Homefront: The Revolution Review (PC)

Dated, Buggy & Boring – Homefront: The Revolution Review (PC)

*PC version reviewed* Homefront: The Revolution has a lot of history. Spawned from the ashes of THQ’s final attempts to stay afloat, Dambuster studios was left to finish work on the game. Stuck in development hell, The Revolution has been passed around various developers, all while a new generation of systems of arose. Unfortunately for the final product, its history shows. The plot is still set in the same established of the 2011 original, only this time with a new cast of characters. Player’s jump into the boots of Ethan ”Birdy” Brady, the youngest member of the resistance. After years of Korean rule, the resistance is rising, with Brady lighting the...

Love Dark Souls? Try These

Love Dark Souls? Try These

With the Dark Souls series coming to a close, there’s a number of people looking to fill the void. While replaying the series time and time again still provides enjoyment, there’s other games that offer similar delights.     Salt & Sanctuary - Releasing on PS4 earlier this year, Salt & Sanctuary recently came to Steam. At its core, it’s 2D Dark Souls. Everything is there, the challenge, classes, builds and even a form of world invasion. Salt & Sanctuary oozes with confidence, combining influences from Metroid and Castlevania, along with Dark Souls, to create a wonderfully brutal experience. Impressive amount of detail is on display in the various mechanics....

Doom’s Level Design Is A Marvel Among Mediocrity

Doom’s Level Design Is A Marvel Among Mediocrity

The first person shooter genre has been stuck in a rut for sometime. Trends were set by big sellers, this is not anything new. Highly scripted shooters, constant use of quick time events and linear level design has dominated the genre. It’s not rare to play a shooter that will happily move you from point A to B and offer nothing more than a decorated straight line. Doom has stuck its blood soaked fist into these tired traits, and it’s glorious. Distinctly old school in approach, Doom makes the most of some modern features while maintaining its soul. Sure there’s a progression system, complete with challenges, but at the end...

Naughty Dog Can Do Many Things, Stealth Is Not One Of Them

Naughty Dog Can Do Many Things, Stealth Is Not One Of Them

Naughty Dog are praised for a number of things. Their ability to tell stories, craft character we grow to love and care about. Praise for how intense their games can be, how the action is rewarding. One element of their games rarely gets highlighted, even though it has played a fairly large role in their recent releases. I’m a big fan of Naughty Dog’s work, Uncharted 2 and The Last of Us are two of my favourite games of last generation. But there’s some things that can’t be overlooked. Naughty Dog can not do stealth. Every time they’ve added stealth mechanics or sections into their games it’s turned out pretty...

Overwatch Does One Thing Better Than Any Other Game

Overwatch Does One Thing Better Than Any Other Game

Overwatch has managed to pull off something rather special. People may flock to the likes of Tracer, Widow Maker, McCree and Reaper, but the true heroes of the team are the supports. Always vital, rarely appreciated, supports are one of the keys to success. Traditionally, supports have been seen as the boring option, constantly glued to people’s side as they heal and try to stay out of trouble. Offering little in attack, the image of supports has been rather lame. Overwatch does a good job of changing things around. With four supports on offer, Overwatch supplies its heroes with unique abilities and traits. Each of the supports differ in how...

Brutal Satisfaction – Battlefleet Gothic: Armada  Review (PC)

Brutal Satisfaction – Battlefleet Gothic: Armada Review (PC)

With a fairly shallow knowledge of Warhammer 40k, the sheer volume of lore contained within the universe is overwhelming. Most people can identify what Warhammer 40k is, mostly down to its unique visual style, but only some truly know what everything is within the confides of the brand. Battlefleet Gothic Armada is typically Warhammer 40k. Everything is titanic, bold and direct. From the towering ships, to the strong imperial mannerism in the dialogue, it’s typically 40k. Even as someone not all that familiar with the world, Battlefleet is imposing but hugely endearing. In fairness, the game needs to hook the player in, mainly to keep them playing through the ever...

Remembering Condemned Criminal Origins –  Brutally Sculpting the 360′s Launch

Remembering Condemned Criminal Origins – Brutally Sculpting the 360′s Launch

Condemned: Criminal Origins still remains as a game I have fond memories of. It’s a little odd that such a gritty and gruesome game can be in the same space as the word fond. The entire game was one relentless hammer blow of sheer tension. For a 360 launch title, Condemned was more than just a pretty looking game. Developer Monolith had plenty of pedigree when it came to action horror. Their 2005 release F.E.A.R was hailed as one of the defining first person shooters of its time. Satisfying action movie like shooting, neatly fused with modern horror, resulted in a fantastic game. Condemned was the next step Monolith took...

Nice Cards, Shame About The Transactions – Magic Duels: Shadows Over Innistrad Review (PC)

Nice Cards, Shame About The Transactions – Magic Duels: Shadows Over Innistrad Review (PC)

While the likes of Hearthstone may sitting upon the throne of video game card combat games, Magic The Gathering still dominates the physical realm. It’s has been around for decades, becoming a culture within itself. The video game equivalents have been something of a mixed bag, especially in its latest formart. Magic Duels was a noticeable departure from the Duels of the Planewalkers series. In an attempt to fit into the growing market, Duels launched as a free-to-play title with microtransactions. The new format, and indeed version of the game, was met with mostly mixed reviews. After various patches and updates, Duels has welcomed in the Shadows Over Innistrad update....

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