Video Games / Platform / Xbox360

Nostalgia Is Not Ruining Video Games

Nostalgia Is Not Ruining Video Games

There’s been a few articles popping up lately suggesting nostalgia is a ‘problem’. I’ve always found this concept quite confusing, as it seems to ignore any positives in the name of trying to approve a point. These very same articles never mention genuine issues like bloating development costs, DLC, pre-order bonus trickery or shady business practices. Is nostalgia that big of a problem? Well no, not really. It seems odd that nostalgia and throw backs are seen as a issue. The very fact one of 2016 best games (Doom) is literally fuelled, inspired and motivated by nostalgia is proof enough it’s not a issue. Classic game design and concepts are...

Battlefield Continues To Be Watered Down, But That’s Fine

Battlefield Continues To Be Watered Down, But That’s Fine

The more I see of Battlefield 1, the less interesting it becomes. Ever since Battlefield 2, the series has been on a downwards spiral in terms of depth and complexity. Gimmicks and fancy effects became increasingly important than gameplay and variety. It’s not to say that this has been a purely bad thing, but it’s starting to become worrying. Battlefield 1942 still remains as one of the most important video games of the modern era. The sheer size and scale opened up a whole new world of multiplayer video games. It was the first time that large scale combat could be enjoyed outside of 2001′s World War 2 online. After...

Love Dark Souls? Try These

Love Dark Souls? Try These

With the Dark Souls series coming to a close, there’s a number of people looking to fill the void. While replaying the series time and time again still provides enjoyment, there’s other games that offer similar delights.     Salt & Sanctuary - Releasing on PS4 earlier this year, Salt & Sanctuary recently came to Steam. At its core, it’s 2D Dark Souls. Everything is there, the challenge, classes, builds and even a form of world invasion. Salt & Sanctuary oozes with confidence, combining influences from Metroid and Castlevania, along with Dark Souls, to create a wonderfully brutal experience. Impressive amount of detail is on display in the various mechanics....

Call of Duty Vs Battlefield – EA’s Master Marketing Plan

Call of Duty Vs Battlefield – EA’s Master Marketing Plan

As someone who spent time playing both franchises in their early stages, this rivalry is interesting. Call of Duty and Battlefield have always existed side by side, offering differing experiences respectively. Battlefield 1942 was a grand affair, packed with unique moments and fresh ideas. Those who played it will have at least one story to tell. Players fell into roles, they became experts in certain fields. The scale of Battlefield 1942 was huge, growing with each new expansion pack. It’s near impossible to ignore the impact the game had on the market. At the heart of the Battlefield 1942 was a strong modding community. Mods like Battlefield 1918, Eve of...

Remembering Condemned Criminal Origins –  Brutally Sculpting the 360′s Launch

Remembering Condemned Criminal Origins – Brutally Sculpting the 360′s Launch

Condemned: Criminal Origins still remains as a game I have fond memories of. It’s a little odd that such a gritty and gruesome game can be in the same space as the word fond. The entire game was one relentless hammer blow of sheer tension. For a 360 launch title, Condemned was more than just a pretty looking game. Developer Monolith had plenty of pedigree when it came to action horror. Their 2005 release F.E.A.R was hailed as one of the defining first person shooters of its time. Satisfying action movie like shooting, neatly fused with modern horror, resulted in a fantastic game. Condemned was the next step Monolith took...

Replaying Duke Nukem Forever – A Ugly Piece of History

Replaying Duke Nukem Forever – A Ugly Piece of History

Duke Nukem Forever, the game that acted as a punchline for years. It’s more than just a game, Dyke Nukem Forever is truly a landmark in video game history…for the wrong reasons. Development hell is not exactly rare in any media, especially video games. It’s well documented how many redesigns Forever went through, a quick Youtube search will even show this by the various E3 trailers. Slaughtered by critics upon release, Duke Nukem Forever was battered and bloodied. I, being the naïve child I was, purchased the Balls of Steel edition. Packaged with the game came a Duke Bust, postcards, comics and dice…for some reason. At the time, I kept...

Dark Soul’s Difficulty Is In Its DNA – The Easy Mode Debate

Dark Soul’s Difficulty Is In Its DNA – The Easy Mode Debate

Earlier this week I spoke about people wanting ‘Easy mode’ put into Dark Souls 3. The reaction was fairly split between people for this and against it. Obviously my views remain the same, Dark Souls should stay the way it is. The idea that people see difficulty as a problem is rather disheartening. Much like a good story or a neat mechanic, difficulty can enhance a video game. In truth, challenge can enhance most things in life, even if you don’t like to admit it. Dark Souls has always been hard, but never to the point where it’s unfair. Each death is comes with a lesson. Players gain a appreciation...

Remembering Alan Wake: Between Peeks & Lakes

Remembering Alan Wake: Between Peeks & Lakes

Alan Wake might not of set the world on fire, but it remains as a fond memory. I recall the day the special edition was delivered to my door. The odd packaging, the book inside of a book, such a curious edition. Looking back at the game, the oddness of its packaging suited the game’s tone perfectly. Alan Wake was a weird game. At its core, Alan Wake didn’t play like anything all that special. Copying the mould made popular by Resident Evil 4, the gameplay was solid but undeniably safe. Reviews pointed this fact out numerous times, highlighting it as a flaw. In truth, it was never the gameplay...

You Have Died – Challenge Still Provides The Best Video Game Experiences

You Have Died – Challenge Still Provides The Best Video Game Experiences

Video games have became much more accessible in the last decade. Appealing to the mass market in order to hit sales figures has taken its toll. Flashy cinematic experiences, laced with instant gratification, has became common place. While it all may still provide countless thrills, the most rewarding video game feeling is still over coming the odds. Standing toe to toe with a towering creature, only a sword in hand. Evading strikes that have the potential to end your life in single hit. Dancing in the spaces between, landing fleeting blows. Surviving by the skin of your death. Landing that death blow, feeling that hard earned sense of victory. Nothing...

Screw Far Cry: Primal, Where’s Blood Dragon 2?

Screw Far Cry: Primal, Where’s Blood Dragon 2?

With Far Cry: Primal on the verge of release, I find myself asking one simple question. Where did Blood Dragon 2 go? Of course it was never a given that a follow up to 2013′s 80′s and 90′s fuelled thrill ride would happen, but it made sense. Blood Dragon was sheer bliss, covered in neon lights and one liners. When a game stars a character named Rex ”Power” Colt, you know things are off to a good start. It’s a game that was made for a niche audience, allowing it to be more creative and less conventional. Cyber bow and arrows, robotic eyes and Robocop’s gun, what’s not to love?...

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