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Brutal Satisfaction – Battlefleet Gothic: Armada  Review (PC)

Brutal Satisfaction – Battlefleet Gothic: Armada Review (PC)

With a fairly shallow knowledge of Warhammer 40k, the sheer volume of lore contained within the universe is overwhelming. Most people can identify what Warhammer 40k is, mostly down to its unique visual style, but only some truly know what everything is within the confides of the brand. Battlefleet Gothic Armada is typically Warhammer 40k. Everything is titanic, bold and direct. From the towering ships, to the strong imperial mannerism in the dialogue, it’s typically 40k. Even as someone not all that familiar with the world, Battlefleet is imposing but hugely endearing. In fairness, the game needs to hook the player in, mainly to keep them playing through the ever...

Nice Cards, Shame About The Transactions – Magic Duels: Shadows Over Innistrad Review (PC)

Nice Cards, Shame About The Transactions – Magic Duels: Shadows Over Innistrad Review (PC)

While the likes of Hearthstone may sitting upon the throne of video game card combat games, Magic The Gathering still dominates the physical realm. It’s has been around for decades, becoming a culture within itself. The video game equivalents have been something of a mixed bag, especially in its latest formart. Magic Duels was a noticeable departure from the Duels of the Planewalkers series. In an attempt to fit into the growing market, Duels launched as a free-to-play title with microtransactions. The new format, and indeed version of the game, was met with mostly mixed reviews. After various patches and updates, Duels has welcomed in the Shadows Over Innistrad update....

Broken, Buggy & Laboured – NightCry Review (PC)

Broken, Buggy & Laboured – NightCry Review (PC)

NightCry is supposed to be a throwback to the nostalgic days of the 90s with the likes of Clock Tower. The problem is, the game is literally playing and performing like a game from that period on modern systems, without any patches or optimization. This could be the first time in which a review on this site has been delayed purely because the game in question was so broken. Upon launching NightCry a small settings box pops up. Setting resolution, tinkering with video options and such. After trying to run the game on full screen I was met with crash after crash. As of 14/04/2016, I could not run this...

Trips Down Memory Lane Without The ROM Pain – Atari Vault Review (PC)

Trips Down Memory Lane Without The ROM Pain – Atari Vault Review (PC)

Atari was a key figure in video games. Responsible for both the Atari 2600 and various iconic arcade games, it’s impossible to deny their importance. Things may not have panned out to well as the industry evolved. Failed original Ips, botched remakes and licensed titles have led to Atari no longer commanding such power in the modern market. The Atari Vault stands as something of a reminder to their glory days. Packing in 100 games into one neat package, Atari have opened the door for a whole new generation to experience their glory days.This is perhaps the biggest selling point, the concept of not just taking a history lesson, but...

A Instant PS4 Classic – Salt & Sanctuary Review (PS4/Vita)

A Instant PS4 Classic – Salt & Sanctuary Review (PS4/Vita)

Salt & Sanctuary isn’t trying to hide where its inspirations come from. The whole game is moulded around various concepts seen many landmark games. If imitation is the sincerest form of flattery, Ska Studios are fully on the charm offensive. Playing as a 2D side scroller, Salt & Sanctuary is brutally blunt. You will die, and you’ll learn from each death. In place of the typical combat you’d come to expect from scrollers, Salt & Sanctuary is a much more hefty experience. Each weapon swing lunges the player forward, altering their posture and position. Each attack is just as important as the first and last, misplaced swipes lead to a...

Frustratingly Dead On The Inside – The Walking Dead: Michonne Episode 2 Review (PC)

Frustratingly Dead On The Inside – The Walking Dead: Michonne Episode 2 Review (PC)

The Walking Dead can seemingly do no wrong in the eyes of many. While the show continues to drag on, with glimpses of quality, the demand for more Zombie fused soap drama grows ever stronger. After a rather underwhelming first outing, The Walking Dead: Michonne returns, complete with its own batch of problems. Episode One failed to establish any other character beyond Michonne, relegating everyone else to background shadows. Interactions felt fruitless, mere vehicles for the title character to push forward in a style both TV and comic had already established. Typical tropes found in the show have made their appearance, marking people out for oh so very predicable deaths....

Minesweeper Goes Dark Souls – Dungelot: Shattered Lands Review (PC)

Minesweeper Goes Dark Souls – Dungelot: Shattered Lands Review (PC)

What happens when you cross Minesweeper with elements of RPGs and the trend of ‘rogue like’ games? Dungelot: Shattered Lands apparently. The Russian made indie title feels experimental in nature, but more than solid in design. Dungelot has already made a name for itself over on Mobile platforms, but now it fancies a crack at a new platform. For a game with its origins deeply tied to mobile phones, Dungelot: Shattered Lands does a fair job of selling the plot. You take upon the role of a warrior tasked with tackling an all powerful evil. Venturing through various dungeons, fighting enemies, the standard fantasy tropes. Dungelot pokes fun at itself,...

Shallow Curiosity – Californium Review (PC)

Shallow Curiosity – Californium Review (PC)

It’s a strange old world, Californium is a weird game. Drenched in 60′s themes and tones, it’s hard to quite nail down exactly what the game is. It’s interesting, yet distinctly safe in its mechanics. For a game that feels like it has a lot to say, there’s very little to truly experience. Californium focuses on Elvin Green, a former writer trapped in a rut of booze and narcotics during the 1960s. The bulk of the game consists of walking around highly stylised Californian streets, all while tripping balls Cracks in the fabric of reality start to emerge, TV sets start to talk, it’s clear everything is not as it...

The Usual, But Shorter – The Walking Dead: Michonne Episode 1 Review (PC/Xbox One/PS4)

The Usual, But Shorter – The Walking Dead: Michonne Episode 1 Review (PC/Xbox One/PS4)

When does too much of a good thing become an issue? That was the initial concern when Telltale Games revealed The Walking Dead: Michonne. In truth, this is more of what we’ve seen in The Walking Dead seasons 1 and 2. At this point, it’s all a bit too familiar. Michonne being the main focus of a Walking Dead mini series should come as no surprise. She’s the embodiment of everything people adore about steely silent heroes. Telltale dives into Michonne as a character, fleshing her out and forwarding her as the driving force. It’s not that the concept is bad, but the content and overuse of certain themes takes...

Fears Lost Among The Familiar – Layers of Fear Review (PC/PS4/Xbox One)

Fears Lost Among The Familiar – Layers of Fear Review (PC/PS4/Xbox One)

The idea of horror in video games has been twisted and reshaped so many times that it has lost its way. As video games progress as a means to tell a story, horror is constantly watered down into its cheapest and simplest form. Layers of Fear is the latest entry into the frankly over saturated ‘narrative’ horror genre. Set during the Victorian-era, the story focuses on a painter trapped in his mansion, while pursuing his masterpiece. It’s the classic themes of tortured artists overcoming the various challenges that comes with creating art. Layers of Fear is of course a much dark take on the theme, summoning various influences from across...

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