Video Games / Editorials

ZombiU: The Unsung Hero Of 2012

ZombiU: The Unsung Hero Of 2012

While the Wii U may be faltering on a number of fronts, I have still had some of the best recent video game experiences on the console. Oddly the newest system on the market managed to recreate some nostalgia, and I’m not talking about Mario.   ZombiU was one of the most refreshing games I’ve played in the last five years. Sure the concept of anything zombie related is now long in the tooth, but ZombiU managed to make the undead threatening again. When ZombiU was released, the market was filled with games in which players would lay waste to hundreds of zombies for laughs. ZombiU went in a different...

The State of Horror Games: A Dark Future Ahead?

The State of Horror Games: A Dark Future Ahead?

There are a number of things that a lot of modern ‘horror’ titles get wrong. For example, the player isn’t treated like a victim; they are the one in control of the situation. This is often a result of arming the player to the teeth and throwing waves of enemies at them. There’s nothing scary about out-gunning everything that comes after you. The elements of horror have become too tightly entwined with the staples of the action/shooter genre. Players are often put in a position in which they are exposed to the enemy regularly. The enemy itself is often one of many, further detracting from any sense of horror they may carry....

Top 5 Villains In Gaming

Top 5 Villains In Gaming

Gaming has had some pretty memorable villains, and baddies throughout the years. It’s 1:00 AM and I’m drinking some coffee with raspberry flavoring (it’s actually really good). While drinking this glorious beverage I’ve decided to compile a list of some of my favorite villains in videogames. I have an addiction with making lists, and figured one featuring my favorite villains could be something to excite the masses. This list is also in no particular order. Allon-sy! 1. Sephiroth (Final Fantasy VII) Sephiroth is pretty much my favorite villain of all time, and was the first one to pop into my head, hence him being at the top of this list....

Trolling Videos: The Death of Credibility & Good Taste?

Trolling Videos: The Death of Credibility & Good Taste?

The Youtube ‘gaming’ section has long been in decline in terms of quality. If it’s not a big Youtuber suddenly deciding they like video games all of a sudden, it’s some awful coverage of games with misplaced lingo thrown in. It’s a sorry state, and its even impacting the actual industry (see Toby Turner’s car crash presenting at last year’s E3), but a new trend is rapidly on the rise, and it directly affects popular games and their communities. The ‘Trolling’ video has quickly become one of the most popular video formats. The basic outline sees a user entering a game/lobby (commonly Call of Duty) with the intention of antagonizing...

Batman Arkham Origins – Are People Becoming Tired of The Bat?

Batman Arkham Origins – Are People Becoming Tired of The Bat?

The recent release of Batman: Arkham Origins has been met with somewhat of a lukewarm reception compared to the other entries in the franchise. Some may point the finger at the numerous bugs present in the game; others find the story lacking. Is the Batman, or at least the Arkham brand, losing its appeal? Arkham Asylum and City garnered high praise for almost every element of the respected experiences, with the extremely tight core gameplay of both titles being the focal point of much of the laudation. The fluent combat offered both accessibility and depth in a wonderfully crafted system. So much so that it’s now became something of a...

Morality Systems Need to be Less Black & White

Morality Systems Need to be Less Black & White

This generation has seen decision-making and morality systems play major parts in a lot of games. The likes of Mass Effect and Fallout 3 have all featured them in some shape or form. While both games are ‘good’ examples of morality systems, they all tend to suffer from the same issue–and it’s an issue that affects almost every single game with a system of this nature.   ‘Black and white’ decisions are the bane of morality systems. The choices are normally between doing an utterly selfless deed that is absolutely morally correct, or doing something that is straight up 100% evil; there is rarely middle ground. The problem with this is...

Video Game Snobbery; Leave it Behind

Video Game Snobbery; Leave it Behind

There’s an odd sense of snobbery going around at the moment. People are looking down at others for playing certain video games, and for once, it’s not Call of Duty. It’s a video game franchise that has helped craft many fond memories for a whole plethora of people, a staple for many childhoods all over the world–Pokemon. Nintendo’s super grind in cunning disguise has finally taken the leap to full 3D, and people are all caught up in the Pokemon world once more. The franchise has been an ever-present force in the industry since the mid ’90s with various entries over the years taking on many forms, one of which...

Assassin’s Creed: The Evolution From Bad to Good and Back Again

Assassin’s Creed: The Evolution From Bad to Good and Back Again

Annual franchises. You either appreciate being able to venture into familiar worlds with familiar characters and gameplay styles every year, or you find the ostensibly stronger interest in churning out more profit-providing produce via the conveyer belt too grating to withstand. But they exist, and they work, and Ubisoft’s Assassin’s Creed franchise is a lucrative money-making machine that demonstrates the effectiveness of releasing games on an annual basis when the fanbase is there to lap it up.   But annual releases breed their own kinds of problems. When you release a new title after three, four, or even more years, you have more of a chance of producing something fresh....

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