Video Games

Battleborn’s Biggest Problem Is Overwatch

Battleborn’s Biggest Problem Is Overwatch

After spending over 20 hours with Battleborn, there’s one problem I just can’t help but dwell on. It’s nothing to do with the game’s mechanics or content. In all fairness, it’s not even anything the game does wrong, it’s purely down to its release date. I’ve enjoyed blasting through hours of Meltdown and Incursion. Giggles have been had, awesome team performances achieved. But at the back of my mind, I can’t help but overlook one thing. Overwatch is so close to release. Surely I’m not alone? I know I’m not alone, most Battleborn team chat is filled with discussion of Overwatch. Gearbox’s latest release has plenty of quality to boast....

April’s Best Games: The Month of Challenging Delights

April’s Best Games: The Month of Challenging Delights

April was seemingly the month of tough games. It’s a welcome change to see so many new games come to the market, refusing to hold the player’s hand. Failure is nothing but a learning process in video games, ask anyone with a taste for old school experiences. These are the best games released in April.   Dark Souls 3: The final instalment in one of the finest modern franchises, Dark Souls 3 was the perfect climax. Witnessing the journey of From Software’s core concepts and mechanics has been oddly enjoyable. From the niche manner of the initial debut in Demon Souls, the cult following spawned in Dark Souls and the...

Nioh’s Demo Is Good For Us All

Nioh’s Demo Is Good For Us All

Team Ninja’s Nioh is full of fresh ideas and nice concepts. After spending a good 2 hours playing the demo, I was impressed. The one thing that stood out was the fact that it was a demo. It’s so rare to see demos released free of charge, which is quite sad. I can’t recall the last time I had been able to truly try a game in such a manner. The modern method of pre-order ‘betas’, almost asking the player to pay-to-try, has never sat well with me. The fact I could play a fairly big chunk of Nioh, completely free of charge, is a good thing. No requirements, no...

Brutal Satisfaction – Battlefleet Gothic: Armada  Review (PC)

Brutal Satisfaction – Battlefleet Gothic: Armada Review (PC)

With a fairly shallow knowledge of Warhammer 40k, the sheer volume of lore contained within the universe is overwhelming. Most people can identify what Warhammer 40k is, mostly down to its unique visual style, but only some truly know what everything is within the confides of the brand. Battlefleet Gothic Armada is typically Warhammer 40k. Everything is titanic, bold and direct. From the towering ships, to the strong imperial mannerism in the dialogue, it’s typically 40k. Even as someone not all that familiar with the world, Battlefleet is imposing but hugely endearing. In fairness, the game needs to hook the player in, mainly to keep them playing through the ever...

Remembering Call of Duty – The Underdog That Went On To Conquer An Industry

Remembering Call of Duty – The Underdog That Went On To Conquer An Industry

Call of Duty’s origins of being the ‘under dog’ are laughable when compared to its current status. After Medal of Honour flooded the market with World War 2 shooters, often replicating over and over, Infinity Ward came to be. Their aim was to create the next step in World War 2 shooters, pushing new ground where Medal of Honour dare not tread. EA’s powerhouse franchise was all about the player. Their games were essentially over the top one-man army tales. While they were enjoyable, there was always that crave for something more visceral and in tone with the setting. Using id Tech 3, Infinity Ward wanted to make the player...

The Division’s Future On PC Looks Bleak

The Division’s Future On PC Looks Bleak

The Division may be Ubisoft’s hottest new property, but it just can’t seem to catch a break. The core release impressed initially, but soon became bogged with with grinding and numerous bugs. One of the more potent issues is surrounding how easy the game is to hack and alter on PC, prompting the community to become disillusioned. While content may be thin, it’s still not a major issue in terms of how playable the game is. Sure, grinding the same areas and missions in order to gain loot may be boring, but there’s bigger problems. Standing above all of the other issues in The Division is the leaking of Ips...

Darks Souls On Rails With Its Own Interesting Ideas – Nioh Demo Impressions (PS4)

Darks Souls On Rails With Its Own Interesting Ideas – Nioh Demo Impressions (PS4)

Nioh has slowly been creeping upon us. While most PS4 exclusives generate a constant buzz, Nioh has been a much more subtle affair. After its initial reveal (technically re-reveal given the games origins start in 2004) comparisons with Dark Souls were unavoidable. The comparisons are pretty spot on as confirmed by the recently released demo. Nioh is somewhere between Dark Souls and past Team Ninja titles like Ninja Gaiden. Movement is more free flowing than From Software’s famed works. Each enemy presents a genuine threat, forcing the player to approach them with respect and caution. Nioh’s demo instantly presents fresh ideas while being eerily familiar. Killing enemies rewards the player...

Blizzard Removing ‘Sorry’ From Hearthstone Is A Step In The Wrong Direction

Blizzard Removing ‘Sorry’ From Hearthstone Is A Step In The Wrong Direction

Blizzard have removed the ‘sorry’ emote from Hearthstone, to help people feel better while playing. Players would spam the emote in a sarcastic context, ‘triggering’ some players. The odd thing about this affair is those same offended players did not use the Squelch option. Blizzard has replaced the with the emote with ‘wow’…which can also be used in a sarcastic content. Just what are Blizzard doing these days? Source of ‘safe space’ reference can be found here...

Remembering Condemned Criminal Origins –  Brutally Sculpting the 360′s Launch

Remembering Condemned Criminal Origins – Brutally Sculpting the 360′s Launch

Condemned: Criminal Origins still remains as a game I have fond memories of. It’s a little odd that such a gritty and gruesome game can be in the same space as the word fond. The entire game was one relentless hammer blow of sheer tension. For a 360 launch title, Condemned was more than just a pretty looking game. Developer Monolith had plenty of pedigree when it came to action horror. Their 2005 release F.E.A.R was hailed as one of the defining first person shooters of its time. Satisfying action movie like shooting, neatly fused with modern horror, resulted in a fantastic game. Condemned was the next step Monolith took...

Outlast II: Gameplay Reveal

Outlast II: Gameplay Reveal

If you’ve read my posts, and review pertaining to Outlast you’d know I’m a massive fan of the horror series which took me by complete surprise, and gave me one of the most thrilling, yet terrifying experiences I’ve ever had. Today, at PAX East, the developers of Outlast II, The Red Barrels had set up a booth at the convention where people could sit down and get their hands on a playable demo of the sequel and it looks completely terrifying. Down below is the official gameplay provided by GameSpot. In the sequel we seem to be thrust into some backwoods/countryside setting, which is a great setting and can provide...

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